PSP Neon is a fully featured linear phase equalizer plug-in (VST, RTAS and AAX for Windows and AudioUnit, VST, RTAS and AAX for OSX) that offers eight bands of equalization, each of which can be assigned one of seven filter types. PSP Neon uses frequency-domain fast convolution based linear phase algorithms for the best balance between CPU efficiency and phase accuracy. For those who want to use the excellent analog-modeled PSP Neon filters in even more CPU critical applications, you can even toggle off the linear phase mode and take advantage of PSP Neon’s minimum phase error Infinite Impulse Response (IIR) mode!
Version 2 of PSP Neon comes in three flavors:
PSP Neon HR – compatible with PSP Neon HR version 1, so your sessions will open and your presets will load. Just like its predecessor, It offers linear phase processing as well as three spectral resolution levels.
PSP Neon STD – like HR, but with standard (std) spectral resolution. This is sufficient for all but the most demanding mastering purposes (for which you can always grab HR). STD offers greatly reduced latency (by factor of ~3) and much gentler memory requirements. PSP Neon MIX – with its minimum-phase filters (no linear-phase processing) it is very well-suited for mixing, as it introduces almost no latency (just 31 samples), while still providing all other important features such as oversampling, middle-side processing, a spectrum analyzer and the advanced Neon user interface.