Chipcrusher is an advanced bitcrusher, a speaker simulator and noise machine. It’s an audio effect which plays back input audio through a simulation of early lofi digital audio codecs (DAC Encoding), adds grit (Background Noise), and outputs through a selection of speaker and filter impulse responses (Post-Processing).
There is a wide spectrum of results achievable with chipcrusher. Here’s a few use cases:
-Uniquely destroy/mangle a beat, a guitar or any other audio track.
-Play single hits and emulate the sound of old samplers.
-Add ‘accurate dirt’ to chipsounds’s output.
There are three main components in chipcrusher: DAC Encoding, Background Noise and Post-Processing. The audio inputs first go to the DAC Encoding. Then it get mixed with the Background Noise to finally get sent to the Post-Processing stage. Of course, each component can be bypassed on demand without muting the audio.
Changes since previous release: v1.822 May 6th 2015
ARIA Engine update
Fixed scanning in FL12
v1.814 March 2nd 2015
v1.809 February 10th 2015
Fixed parameter automation in a few hosts