The included MASCHINE 2 software is exploding with cutting-edge technology. Improved browsing, arranging, and sampling, plus a new mixer, plug-in strip, and exclusive drum synths. Get ready for the most responsive, fluid, and musical beatmaking experience ever.
VARIATION ENGINE: RANDOMIZATION AND HUMANIZATION
The new Variation Engine helps add variety and spontaneity to your patterns. Humanize lets you shake off the shackles of quantization and loosen up a drum beat or melody. And Randomize kickstarts new tracks by creating new patterns with random velocities and positions–the perfect tool for spawning new ideas.
LOCK AND MORPH SNAPSHOTS
Whether you want to experiment creatively or just want to add some improvisation during a live performance, Lock has you covered. Simply freeze your current settings, tweak a sound’s characters, change an envelope, open a filter, and when you’re ready, return back to your initial settings at the press of a button, for up to 64 snapshots. And with the new Morph function, MASCHINE blends seamlessly from one snapshot to the next, making it easy to discover new transitions.
CONTROL EXTERNAL GEAR WITH MIDI CC
With new MIDI CC capabilities, you can control your MIDI-capable external instruments, like your favorite Roland groovebox or Korg synth, as if they were plugins. Simply load the controller template for your device in your MASCHINE software, and you can play with any MIDI-enabled parameters, like tweaking a filter or adjusting a sound’s attack, directly from MASCHINE’s ultra-responsive pads and knobs. To get you started, we’ve built a library of presets for popular devices, which you can find on our Downloads page–and if you can’t find a preset for your favorite synth, it’s easy to build your own.
Version 2.7.2 – 2017-12-21
– Fixed an issue on the KOMPLETE KONTROL MK2 where the screens could become unresponsive after adjusting the Source parameters of an Audio plug-in.
Version 2.7.1 – 2017-12-18
– Fixed an issue where PATTERN+DUPLICATE and SCENE+DUPLICATE on MASCHINE MK3 would duplicate Sounds rather than the intended Patterns or Scenes
– Fixed an issue that could cause the KOMPLETE KONTROL MK2 screens to respond slowly to user input
– Fixed an issue which had unintentionally blocked the operability of Instrument previews in the User Library
Version 2.7.0 – 2017-12-14
This new plug-in is used for synchronized playback of an audio loop in a Pattern. It will apply time-stretching in real-time to ensure that the loop plays in sync with your Project, even if you change the Project Tempo while playing. Each Audio plug-in can play only one audio loop at a time, but multiple Audio plug-ins can be loaded in order to layer multiple loops together.
Attempting to load a sample into an empty Sound Slot will result in that sample being loaded into an Audio plug-in if that sample has been tagged with “Loops”. You can also select the Audio plug-in directly, then load any sample file into it. It is also possible to change the Sampler to an Audio plug-in and vice versa — the audio sample will remain in the Sound Slot even as you change the plug-in type.
Upon loading into the Audio plug-in, MASCHINE will attempt to determine the length and tempo of the audio loop by assuming that the loop is cut to a proper length (like 4 bars long). If needed, the detected length and tempo can be edited so the audio loop plays properly in sync.
The Audio plug-in has two modes:
LOOP is the default setting where the loaded loop will play continuously whenever there is an active Pattern in the Group. You can see the audio waveform in the Pattern Editor to understand how the loop aligns with the Pattern.
GATE is similar to the LOOP mode where the loaded loop will play continuously. However, the loop will only be audible in locations where you place Notes in the Pattern. Furthermore, the pitch of the loop will be transposed based on the Note’s pitch (e.g. Note C3 will play the sample at its original pitch, while C4 plays the sample one octave higher than normal).
MASCHINE MK3 Improvements (Requires FW 1.4.1):
Route the Line Outputs to the Headphones from within the software or from the hardware
Increased pad sensitivity
Adjust screen, button and pad brightness directly from the hardware
Adjust audio interface and MIDI settings directly from the hardware
Adjust pad sensitivity control directly from the hardware
Fixed a velocity issue that could occur when hitting multiple pads at a time (Requires FW 1.4.1)
Fixed an issue where multiple events would be generated for one hit on the pads (Requires FW 1.4.1)
Additional improvements and fixes:
The File > Export menu option now allows exporting Scenes from the Ideas View
You can now perform a “vertical zoom” on the contents of the Pattern editor, essentially doubling the height of the lanes for each Sound Slot or Note, by double-clicking on the vertical scroll bar in the Pattern Editor or by turning knob 7 when viewing the Pattern Editor on MASCHINE STUDIO and MK3 controllers. The zoom is independent between software and hardware. You can also set the default Sound Lane Height in the preferences.
Fixed an issue where the Flanger did not save/restore Source setting