Now with a new interface optimized for speed and simplicity, major performance improvements, and a collection of powerful new tools to realize your ideas faster than ever. Max is built on the idea of connecting things together to make something new. Connect plugins, media players, and custom DIY effects, or build something completely from scratch.
A collection is Max’s version of a playlist and can be made up of files that fit a certain criteria (for example, all audio files from 2011, back when audio files sounded better) or a simple list of things you want to organize. One powerful feature of collections is that unlike previous versions, files in a collection can live anywhere on your computer, and you don’t have to understand or manage search paths. Just drag a file or folder into the file browser and it’s available for use in your patches.
Snippets: a new approach to reusability
A snippet is a resuable piece of a patch you can save for later reuse. It’s designed to be fast and easy: just select the objects you want to save and give it a name. When you want to use a snippet, you can browse by name or use a visual catalog. Once you find what you’re looking for, simply drag the snippet into your patcher.
Customize your environment
Max 7 organizes everything you need within easy reach in customizable toolbars.
Create default templates with the features and settings you use most often.
The toolbars form a frame around the patcher window. The top toolbar modernizes the old Max object palette along with the powerful new format palette that features font, color, and style controls. The left toolbar provides immediate access to audio files, videos, plug-ins, and other assets you use in your patching. The bottom toolbar controls how you view and edit your work. And the right toolbar provides access to the inspector, Max console window, and quick reference.
You can manually or automatically hide the toolbars to see your patcher out of the frame.