RoomVerb M2 is based on Virtual Room Acoustic modeling technique that allows to simulate various acoustic spaces from small bath rooms to huge open spaces using a single set of parameters. Such an approach provides a unified way of controlling reverb and removes the limits inherited in traditional reverb design schemes based on either pre-defined algorithms or pre-calculated room response patterns. The plugin processing DSP core has a flexible modular design that supports dynamic host CPU loading. This means that if you don’t need a certain reverb function you can switch it off, reducing the CPU load.
Separately controlled room dimensions can vary from 1 to 200 meters.
Plate and Outdoor acoustic space simulation modes.
Flexible control of sound source and listener positions in a virtual room.
Soft\Hard bounce options for room’s walls, floor and ceiling.
Diffuse control for simulation of irregular room shapes.
Up to 100 Early Reflections with 6 envelope types and reverse mode.
Reverberation time can vary from 200 milliseconds to 200 seconds.
Reverb Tail Modulation.
Comprehensive tone control system that includes separate 3-band parametric equalizers for Early and Late reflections.
Separate frequency-dependant absorption simulation of air and room surfaces with a set of 35 preset materials included for audio post production.