Litote is a granular audio effect plugin which can turn any sound into a dramatic texture. Four audio engines can be combined using a XY pad for a wide range of variations. Hiding the complexity of the engines, Litote delegates patch creation to a smart randomizer for instant gratification and endless possibilities. For perpetually evolving sounds, Litote also includes a trajectory mode to travel through these granular landscapes automatically. With deep sonic possibilities hidden behind a playful and easy to use interface, Litote is an essential tool for musicians and sound designers.
Regenerate the whole sound in one click.
Regenerate individual engines to craft the perfect combination.
Easily generate new trajectories.
Navigate through the textures using the XY pad.
Enable the trajectory mode and define a travel zone to mutate the sound automatically.
4 Audio Processing Engines
Audio Processing based on a mix of Granulators, Resonators and Diffusion Delays
Interpolation of the 4 Engines Outputs using a XY Pad
Trajectory Mode to automatically control the XY pad Position
Ability to control the Trajectory X and Y Ranges and Speeds
XY pad Position available as Automatable Parameters in the host
Input and Processed signals Amplitude controls
Dry/Wet Mix Control
Global Sound Randomizer
Dedicated Sound Randomizers for each of the 4 Audio Engines
Option to set a new Seed for the Randomizers
Audio Output Visualizer
Clean Single Panel Interface
10 factory presets
=== Version 1.1 Chanagelog ===
– new : Engine Editor allowing manual adjustment of the underlying parameters
– new : Stereo Link option for each engine
– new : MIDI Mapping of the XY pad
– new : MIDI Program Change Support
– various minor bugfixes