Kontakt Scripting Extra Credit Factory Scripts TUTORiAL
TEAM SoSiSO | 26.1.2017 | 2.58 GB
In this Kontakt scripting class you’ll learn everything you need to know to make use of Kontakt’s factory scripts in your own projects. This class is designed for Kontakt scripters who are familiar with the basics of KSP and want to expand their projects’ feature set without having to write extra code.
Kontakt comes with a whole bunch of premade scripts that you can and should make use of in your projects. These factory scripts offer all kinds of functionality such as arpeggiators, sequencers, delays, and harmonizers and by following the techniques in these videos you’ll be able use the factory scripts effectively, saving countless hours. In this class you will learn how to get your scripts to interact with the factory scripts, giving you access to all this extra functionality without having to write the code.
The project you’ll build during the tutorials makes use of the arpeggiator, portamento, and humanizer factory scripts. The Kontakt scripting methods you’ll discover here can be applied to all of the factory scripts and any other third-party scripts that you want to integrate into your projects. Many people make use of the factory scripts already by dropping them into their projects behind the scenes but few fully integrate them with their own front end GUI script. This class will show you how to do just that, step by step, with clear instructions. No-one ever needs to know that under-the-hood you’re harnessing the functionality of a factory script.